Roguelite

Whirlwind Ascension

by Dylan Hsieh · built with an AI coding agent · plays free at dylanhsieh.github.io

Whirlwind Ascension — gameplay screenshot showing roguelite action
Whirlwind Ascension running in a browser — frame captured by our harness on 8 August 2026.
â–¶ Play Whirlwind Ascension

Free, no install, runs in the browser. Hosted by its creator at dylanhsieh.github.io — the link opens their site, not a copy on ours.

What Whirlwind Ascension is

Whirlwind Ascension is a roguelite game by Dylan Hsieh. One skill, sixty levels. Descend, and spin your way to the bottom. It is a 612 KB download that loaded in 1.1s when we tested it and renders with WebGL.

Whirlwind Ascension: measured

We loaded Whirlwind Ascension in a real headless Chrome, played it, and recorded what it did. Blank cells are facts we could not measure, not zeros.

Download612 KBTotal bytes fetched on first load.
Loads in1.1sTime to the load event on a desktop connection.
Frame pacing83 ms (~12 fps)Median frame time while playing; 95th percentile 100 ms.
RendererWebGL 2.0 (OpenGL ES 3.0 Chromium)What the game draws with.
Requests13Files fetched — a low count means a self-contained build.
On a phoneFits a 390px screenMeasured in a 390×844 viewport.
Source codeOpen source on GitHubgithub.com/dylanhsieh/whirlwind-ascension — you can read or fork it.

Method and the full 47-game comparison: how we measured these games.

Controls

WASDSHIFTTABRIGHT CLICKLEFT CLICKSPACE

Read from the game’s own page. Check in-game for the full scheme.

Whirlwind Ascension FAQ

Is Whirlwind Ascension free to play?

Yes. Whirlwind Ascension is free and runs in your browser at dylanhsieh.github.io — no download, no install and no account. It was made by Dylan Hsieh.

What kind of game is Whirlwind Ascension?

Whirlwind Ascension is a roguelite game. One skill, sixty levels. Descend, and spin your way to the bottom.

Does Whirlwind Ascension work on mobile?

It fits a phone screen — we measured no horizontal overflow in a 390×844 viewport. We did not detect touch controls, so a keyboard and mouse may still be needed.

How big is Whirlwind Ascension?

612 KB on first load, across 13 requests, loading in about 1.1 seconds.

Is Whirlwind Ascension open source?

Yes — the source is on GitHub at github.com/dylanhsieh/whirlwind-ascension. You can read how it was built, or fork it.

Who made Whirlwind Ascension?

Dylan Hsieh, using an AI coding agent. It is one of 53 games built this way that we catalogue and measure.

Credit

Whirlwind Ascension was made by Dylan Hsieh and is hosted on their own site at dylanhsieh.github.io. EveryGameMade does not host or claim this game — this page is a catalogue entry, the screenshot is a frame we captured of it running, and the specs are our own measurements. Creators: get in touch to correct or remove an entry.