AI-built games and game ports, linked to their makers

Last checked 2026-10-22 (port status); AI-game links last checked 2026-10-21.

393 browser games people built with AI tools and 44 fan decompilations, recompilations and ports of classic games. Each card links out to the game or project and to its maker. We do not host these games or any ROMs: every link goes to the maker's own page, and a taken-down project links only its takedown evidence. New marks a card first seen in the last 48 hours. Made something? Submit it.

Before you look

  • We host no game files. Every entry links out to the project's own page, a news report or a takedown notice. No ROMs, no ISOs, no mirrors.
  • Not legal advice. Whether you may use a port depends on where you live and on owning the original game. Read each project's own terms.
  • A port is not emulation. Emulation runs the original, unchanged game inside a program that imitates the old console. A port rebuilds the game to run natively. Emulators are not listed here.
  • Official remasters are out of scope. Remasters and remakes sold by the publisher are not listed. This tracks fan and community projects.
  • Build and crash help lives with the makers. We cannot fix a build or a crash. Each live card links the makers' own tracker, Discord or forum as Help / issues.

Recent status changes

Takedowns, re-checks and corrections, newest first. Each takedown links its own source.

  • Sonic 3 A.I.R. (Angel Island Revisited) — re-kinded from recomp to source port (it re-creates the game in its own engine and loads your ROM)
  • Banjo-Tooie (AI-generated recompilation) — project page found: github.com/some-scurvy-dog (linked by GamesRadar)
  • Banjo-Tooie (AI-generated recompilation) — status unknown -> live
  • Call of Duty: Black Ops / Black Ops II browser ports — maker credited: Luckey Faraday (XDA, TechPowerUp)
  • Call of Duty: Modern Warfare 2 (2009) AI decompilation — maker credited: Maurice Heumann / momo5502 (Kotaku)
  • Halo: Combat Evolved browser ports — maker credited: Mitchell Hynes (heise, PC Gamer)
  • The Simpsons: Hit & Run browser port — maker credited: @CtrlAltDwayne (ScreenRant)
  • GTA: Vice City AI browser ports — unlisted: no fetched source names a maker
  • Super Mario 64 (base PC port: sm64-port) — added: the base sm64-port PC port
  • GoldenEye 007 (PC port: Project Midas) — added: GoldenEye 007 PC port (Project Midas)
  • Super Mario 64 HD (browser remake, Bob-omb Battlefield) — added: Super Mario 64 HD browser remake (taken down 2015)
  • Ports tracker — launched with 42 projects
  • Call of Duty: Black Ops / Black Ops II browser ports — legal notice: Activision's DMCA notices took the browser ports offline; the maker confirmed all the games are offline (xda-developers.com)
  • Call of Duty: Modern Warfare 2 (2009) AI decompilation — legal notice: the footage was disabled on a copyright-owner report and the site hosting the code could no longer be reached (kotaku.com)
  • Grand Theft Auto III / Vice City (re3) — legal notice: Take-Two told GitHub it had started legal action over the counter-noticed repos; the repository stays blocked (HTTP 451 when we checked 2026-10-22) (github.com)
  • Grand Theft Auto III / Vice City (re3) — legal notice: Take-Two's notice named the re3 repository and its forks; the developers filed counter-notices (Apr-Jun 2021) (github.com)
  • Super Mario 64 HD (browser remake, Bob-omb Battlefield) — legal notice: Nintendo's notice went to the host Cloudflare, which took the browser build down; the maker's page says it is not available for download due to a request by Nintendo (time.com)

Glossary

Decompilation
Turning a game's compiled machine code back into readable source code, so people can study, fix and port it.
Matching decompilation
A decompilation whose source compiles back into a byte-for-byte copy of the original game, which proves the source is faithful. Most of the Nintendo 64 and GameCube projects here are this kind.
Static recompilation
Translating the original machine code into native code ahead of time, so the game runs without an emulator. Zelda 64: Recompiled and Unleashed Recompiled work this way.
Source port
A game rebuilt to run natively on new systems, from decompiled or released source or in a new engine, loading the original game data from your copy.
Own-copy requirement
The project ships code only. You supply the game data from a copy you legally own, such as a cartridge or disc dump; the card names the version it expects.
Emulation
Running the original, unchanged game inside a program that imitates the old hardware. Nothing about the game is rebuilt, so an emulator is not a port.
AI port
A port written mostly by an AI model. Its accuracy and where its code came from are not verified.

Pictures: AI-built games show a frame we captured of the game running in a browser; ports show the project's own published image (its site's preview image, its README screenshot or GitHub's card for the repository), or a title card when there is none. Port status comes from the game ports tracker; more about each AI-built game is in the AI-built games directory.