Made with Claude

Claude games — play what Claude can build

Every original game on EveryGameMade was built with Claude — not as tech demos, but as finished games with real opponents, online multiplayer, and provably-fair dice. Play them free below, then upload the game you made with Claude and it joins this shelf.

Games built with Claude, playable now

Claude also coded the site's 40+ classics — chess with a review engine, shogi, go, backgammon and more.

Make your own Claude game in one sitting

Claude builds games as artifacts — self-contained HTML files that run right in the chat. The short version:

  1. Ask for the game as "a single self-contained HTML file, all CSS and JS inline, no external requests." That one phrase is the difference between a shareable file and a pile of fragments.
  2. Play it in the artifact preview. Tell Claude what feels wrong in plain words — "the jump floats too long", "I can't tell whose turn it is." Iterate three or four times; the first version is never the good one.
  3. Download the artifact as an .html file (or copy the code into mygame.html).
  4. Upload it here. Artifact share links require signing in and can't be indexed — a hosted page is how strangers actually find and play your game.

Full prompt templates and pitfalls: How to make a game with AI.

What Claude is strongest at

From building every game on this site: Claude shines at game logic and opponents — legal-move generation, AI players that put up a fight, turn structure that doesn't break under weird inputs. It's also strong at keeping a whole game coherent in one file as it grows past a thousand lines. Like every model, it needs playtesting feedback from you: it can't feel that the difficulty curve is off until you tell it.