Out now

TextureWorks

Developed by GameDev_ToolMaker · Published by GameDev_ToolMaker

Animation & ModelingDesign & IllustrationPhoto EditingSoftware TrainingUtilitiesVideo ProductionWeb PublishingGame Development
StatusOut now ReleaseSep 28, 2019 Price$29.99

At a glance

PlatformsWindows
Price$29.99
StatusOut now
Early accessNo
Languages1

Overview

An animation & modeling, design & illustration, photo editing game by GameDev_ToolMaker, published by GameDev_ToolMaker.

Steam’s own one-line description: “Transform any photo into 7 production-ready PBR maps in seconds. Node-based material editor, 130+ presets, seamless texture synthesis, real-time 3D preview with HDR lighting, GPU-accelerated batch export, and Steam Workshop sharing. The fastest texture pipeline ever built.” — developer/publisher text via the Steam store page.

Reception & community

Steam reviewsMixed — 59% positive of 17
Owners (est.)0 – 20000
Player-voted tags:Game DevelopmentDesign & IllustrationPhoto EditingUtilitiesVideo ProductionAnimation & ModelingSoftware TrainingWeb Publishing

Review sentiment, ownership and peak-concurrent estimates via SteamSpy; tags are player-voted on Steam. Estimates change over time.

System requirements (PC)

As published on the Steam store page. Requirements can change between updates.

Minimum

  • Requires a 64-bit processor and operating system
  • OS *: Microsoft 64bit Windows 7-11
  • Processor: 64bit Intel compatible Dual Core CPU
  • Memory: 16 GB RAM
  • Graphics: 2 GB Nvidea GTX 960 series Graphic Card or above
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: Not required
  • Additional Notes: GPU Memory Size should be above or equivalent to 2GB RAM

Recommended

  • Requires a 64-bit processor and operating system
  • OS *: Microsoft 64bit Windows 7-11
  • Processor: 64bit Intel compatible Dual Core CPU
  • Memory: 32 GB RAM
  • Graphics: 4 GB Nvidea GTX 960 series Graphic Card or above
  • Storage: 5 GB available space
  • Sound Card: Not required
  • Additional Notes: GPU Memory Size should be above or equivalent to 4GB RAM

Supported languages (1)

English

TextureWorks FAQ

Answered from the official Steam listing as of June 2026. Where something hasn't been announced, we say so rather than guess.

What kind of game is TextureWorks?

Steam classifies TextureWorks as a Animation & Modeling, Design & Illustration, Photo Editing, Software Training, Utilities, Video Production, Web Publishing, Game Development game, developed by GameDev_ToolMaker. Transform any photo into 7 production-ready PBR maps in seconds. Node-based material editor, 130+ presets, seamless texture synthesis, real-time 3D preview with HDR lighting, GPU-accelerated batch export, and Steam Workshop sharing. The fastest texture pipeline ever built.

How much does TextureWorks cost?

As of June 2026, Steam lists TextureWorks at $29.99. Prices and regional pricing change — check the Steam page for the current figure.

Is TextureWorks on PlayStation, Xbox, or Switch?

Our data comes from the Steam (PC) store, which lists TextureWorks for Windows. Console availability isn’t in our Steam-sourced data — check the official site or the console store.

Is TextureWorks out yet?

Yes — Steam lists a release date of Sep 28, 2019.

What platforms is TextureWorks on?

TextureWorks is listed for Windows on the Steam (PC) store. Console availability isn't covered by Steam's PC store data — check the official channels.

Is TextureWorks single-player or multiplayer?

Game modes for TextureWorks are not listed in our data.

How much does TextureWorks cost?

Steam lists it at $29.99.

Who made TextureWorks?

TextureWorks is developed by GameDev_ToolMaker and published by GameDev_ToolMaker.

Where to get TextureWorks

We don't sell games or track prices — this links to the official Steam store page.

View on Steam →

Listing details from Valve's public Steam store data · official site. Not affiliated with Valve/Steam, GameDev_ToolMaker.