Modern

Wireless 2026

Designed by Marco Canetta, Stefania Niccolini

Players1–4
Age14+
Playtime~30 min

What it is

An economic, industry / manufacturing, territory building game for 1-4 players (~30 min), built around action retrieval, network and route building.

Why it matters

A hobby board game catalogued on BoardGameGeek; it is not currently inside the overall BoardGameGeek rank list, and is a strategy title.

How to play Wireless

Wireless is a game that plays with 1–4 players, runs about 30 minutes and is aimed at ages 14 and up. It's an Economic, Industry / Manufacturing and Territory Building game where the core of play revolves around Action Retrieval and Network and Route Building. An economic, industry / manufacturing, territory building game for 1-4 players (~30 min), built around action retrieval, network and route building. A hobby board game catalogued on BoardGameGeek; it is not currently inside the overall BoardGameGeek rank list, and is a strategy title.

This is an overview of what to expect at the table — not the rulebook. We link to official rules and tutorials rather than reproducing them.

What players ask about Wireless

How many players can play Wireless?

Wireless plays with 1–4 players.

How long does Wireless take?

Wireless takes about 30 minutes.

What age is Wireless for?

Wireless is recommended for ages 14 and up.

Where to buy Wireless

We don't sell games or track stock — this is an honest Amazon search for the title.

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