Sands of the Restless
by Eddie Belaval · built with an AI coding agent · plays free at eddiebelaval.github.io

Free, no install, runs in the browser. Hosted by its creator at eddiebelaval.github.io — the link opens their site, not a copy on ours.
What Sands of the Restless is
Sands of the Restless is a wave shooter game by Eddie Belaval. The dead are getting up. Enter the necropolis and hold it, wave after wave, with a proper zombies economy. It is a 7.0 MB download that loaded in 7.4s when we tested it and renders with WebGL.
Sands of the Restless: measured
We loaded Sands of the Restless in a real headless Chrome, played it, and recorded what it did. Blank cells are facts we could not measure, not zeros.
| Download | 7.0 MB | Total bytes fetched on first load. |
|---|---|---|
| Loads in | 7.4s | Time to the load event on a desktop connection. |
| Frame cost | 165 ms (~6 fps) — 9.9× over the 60 fps budget | Cost of one frame while playing, sampled in a headless browser with vsync off — so this is how long the game takes to draw, not the rate your screen refreshes. A 60 Hz display allows 16.7 ms; 95th percentile 359 ms. |
| Renderer | ANGLE (AMD, AMD Radeon(TM) 610M (0x0000164E) Direct3D11 vs_5_0 ps_5_0, D3D11) | What the game draws with. |
| Requests | 117 | Files fetched — a low count means a self-contained build. |
| On a phone | Fits a 390px screen | Measured in a 390×844 viewport. |
| Source code | Open source on GitHub | github.com/eddiebelaval/sands-of-the-restless — you can read or fork it. |
Method and the full comparison: how we measured these games · what games like this cost to build.
Controls
Read from the game’s own page. Check in-game for the full scheme.
Sands of the Restless FAQ
Is Sands of the Restless free to play?
Yes. Sands of the Restless is free and runs in your browser at eddiebelaval.github.io — no download, no install and no account. It was made by Eddie Belaval.
What kind of game is Sands of the Restless?
Sands of the Restless is a wave shooter game. The dead are getting up. Enter the necropolis and hold it, wave after wave, with a proper zombies economy.
Does Sands of the Restless work on mobile?
It fits a phone screen — we measured no horizontal overflow in a 390×844 viewport. We did not detect touch controls, so a keyboard and mouse may still be needed.
How big is Sands of the Restless?
7.0 MB on first load, across 117 requests, loading in about 7.4 seconds.
Is Sands of the Restless open source?
Yes — the source is on GitHub at github.com/eddiebelaval/sands-of-the-restless. You can read how it was built, or fork it.
Who made Sands of the Restless?
Eddie Belaval, using an AI coding agent. It is one of 56 games built this way that we catalogue and measure.
Credit
Sands of the Restless was made by Eddie Belaval and is hosted on their own site at eddiebelaval.github.io. EveryGameMade does not host or claim this game — this page is a catalogue entry, the screenshot is a frame we captured of it running, and the specs are our own measurements. Creators: get in touch to correct or remove an entry.




