DESCENT
by sjwebster-bne · built with an AI coding agent · plays free at sjwebster-bne.github.io

Free, no install, runs in the browser. Hosted by its creator at sjwebster-bne.github.io — the link opens their site, not a copy on ours.
What DESCENT is
DESCENT is a downhill mtb game by sjwebster-bne. 2.6 kilometres of mountain, eight splits, one clock. A procedural rider on a procedural descent. It is a 632 KB download that loaded in 25.8s when we tested it and renders with WebGL.
DESCENT: measured
We loaded DESCENT in a real headless Chrome, played it, and recorded what it did. Blank cells are facts we could not measure, not zeros.
| Download | 632 KB | Total bytes fetched on first load. |
|---|---|---|
| Loads in | 25.8s | Time to the load event on a desktop connection. |
| Frame cost | 161 ms (~6 fps) — 9.6× over the 60 fps budget | Cost of one frame while playing, sampled in a headless browser with vsync off — so this is how long the game takes to draw, not the rate your screen refreshes. A 60 Hz display allows 16.7 ms; 95th percentile 430 ms. |
| Renderer | ANGLE (AMD, AMD Radeon(TM) 610M (0x0000164E) Direct3D11 vs_5_0 ps_5_0, D3D11) | What the game draws with. |
| Requests | 3 | Files fetched — a low count means a self-contained build. |
| On a phone | Fits a 390px screen | Measured in a 390×844 viewport. |
| Source code | Open source on GitHub | github.com/sjwebster-bne/downhillmtb — you can read or fork it. |
Method and the full comparison: how we measured these games · what games like this cost to build.
Controls
Read from the game’s own page. Check in-game for the full scheme.
DESCENT FAQ
Is DESCENT free to play?
Yes. DESCENT is free and runs in your browser at sjwebster-bne.github.io — no download, no install and no account. It was made by sjwebster-bne.
What kind of game is DESCENT?
DESCENT is a downhill mtb game. 2.6 kilometres of mountain, eight splits, one clock. A procedural rider on a procedural descent.
Does DESCENT work on mobile?
It fits a phone screen — we measured no horizontal overflow in a 390×844 viewport. We did not detect touch controls, so a keyboard and mouse may still be needed.
How big is DESCENT?
632 KB on first load, across 3 requests, loading in about 25.8 seconds.
Is DESCENT open source?
Yes — the source is on GitHub at github.com/sjwebster-bne/downhillmtb. You can read how it was built, or fork it.
Who made DESCENT?
sjwebster-bne, using an AI coding agent. It is one of 56 games built this way that we catalogue and measure.
Credit
DESCENT was made by sjwebster-bne and is hosted on their own site at sjwebster-bne.github.io. EveryGameMade does not host or claim this game — this page is a catalogue entry, the screenshot is a frame we captured of it running, and the specs are our own measurements. Creators: get in touch to correct or remove an entry.




