Arcs vs Root

A side-by-side comparison of two of the most-asked-about board games — using only verified specs from our catalogue. No invented rules, no fluff.

Specs and BoardGameGeek rankings current as of June 2026. Gaps in our data show as a dash (—).

Arcs Root
Year20242018
Players2–42–4
Playtime~60 min~60 min
Recommended age14+14+
Complexity (BGG weight)3.5 / 53.8 / 5
BGG rank#100#34
DesignersCole WehrleCole Wehrle
Key mechanicsArea Majority / Influence, Area Movement, Campaign / Battle Card Driven, Dice RollingAction Points, Action Queue, Action Retrieval, Area Majority / Influence

Both games share these mechanics: Area Majority / Influence, Area Movement, Dice Rolling, Hand Management, Negotiation, Take That, Variable Player Powers.

Which should you get?

Based only on the specs above — not on opinion:

  • Arcs is the lighter, easier-to-teach game (3.5 vs 3.8 of 5), while Root offers more decision depth for experienced players.
  • On raw BoardGameGeek ranking, Root currently sits higher (#34 vs #100).

Both are well-loved games; the "right" one depends on your group. Read the full entries for Arcs and Root.

Where to buy

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Common questions

Is Arcs or Root harder to learn?

Arcs is the easier of the two to learn — 3.5 of 5 on BoardGameGeek versus 3.8 of 5 for Root.

Which is faster to play, Arcs or Root?

Both take about 60 minutes.

How many players do Arcs and Root support?

Arcs plays with 2–4 players; Root plays with 2–4 players.