when we lost
Developed by Al-Miral · Published by Al-Miral
At a glance
Overview
A casual, indie game by Al-Miral, published by Al-Miral — single-player.
Steam’s own one-line description: “Hi Our game about max how lose his way to home when he Cursed by curiosity when he try to take photos for school where there was some people how lost during work So as all game your work to run from there But the question if you can or if you want to run design by Al-Miral One of our first game .” — developer/publisher text via the Steam store page.
Reception & community
Review sentiment, ownership and peak-concurrent estimates via SteamSpy; tags are player-voted on Steam. Estimates change over time.
Features & modes
Derived from the gameplay modes and feature categories Steam lists for when we lost.
| Feature | Supported |
|---|---|
| Single-player | Yes |
| Multiplayer | No |
| Co-op | No |
| Online co-op | No |
| PvP | No |
| Cross-platform multiplayer | No |
| Full controller support | No |
| Partial controller support | No |
| Steam Cloud saves | No |
| Steam Achievements | No |
System requirements (PC)
As published on the Steam store page. Requirements can change between updates.
Minimum
- Requires a 64-bit processor and operating system
- OS *: windows 10,8,11,9
- Processor: intel core i3 and above or other
- Memory: 4 GB RAM
- Graphics: Intel® HD Graphics 4600 and above
- Network: Broadband Internet connection
- Storage: 4 GB available space
- Additional Notes: It is a light game that does not require high specifications to run
Recommended
- Requires a 64-bit processor and operating system
Supported languages (1)
when we lost FAQ
Answered from the official Steam listing as of June 2026. Where something hasn't been announced, we say so rather than guess.
What kind of game is when we lost?
Steam classifies when we lost as a Casual, Indie game, developed by Al-Miral. Hi Our game about max how lose his way to home when he Cursed by curiosity when he try to take photos for school where there was some people how lost during work So as all game your work to run from there But the question if you can or if you want to run design by Al-Miral One of our first game .
How much does when we lost cost?
As of June 2026, Steam lists when we lost at $1.99. Prices and regional pricing change — check the Steam page for the current figure.
Is when we lost single-player or multiplayer?
Steam lists these modes for when we lost: Single-player. It lists a single-player mode.
Is when we lost on PlayStation, Xbox, or Switch?
Our data comes from the Steam (PC) store, which lists when we lost for Windows. Console availability isn’t in our Steam-sourced data — check the official site or the console store.
Is when we lost out yet?
Yes — Steam lists a release date of Sep 15, 2022.
What platforms is when we lost on?
when we lost is listed for Windows on the Steam (PC) store. Console availability isn't covered by Steam's PC store data — check the official channels.
Is when we lost single-player or multiplayer?
Steam lists these modes: Single-player.
How much does when we lost cost?
Steam lists it at $1.99.
Who made when we lost?
when we lost is developed by Al-Miral and published by Al-Miral.
Where to get when we lost
We don't sell games or track prices — this links to the official Steam store page.
View on Steam →Listing details from Valve's public Steam store data. Not affiliated with Valve/Steam, Al-Miral.